Development

Updates


Update v0.31

Buffs and Debuffs

In this update of the Re:Coded Project, we welcome in Lead Developer Faiz to showcase something extremely important in not only improving your squads, but helping them survive the fights as well! We hope you are excited for the Buffs and Debuffs showcase along with many other new features!

Update v0.30

Not Just a Pause Menu

In this update of the Re:Coded Project, we go over what initially may seem like a small addition to our gameplay scene, but what lies within it is sure to make it one of our biggest updates yet!

Update v0.29

Feeling Lucky?

Happy St. Patricks Day Summoners! Are we feeling Lucky today?

Update v0.28

A Loving Embrace

In this update video, we look at introducing our first ever, Re:Coded Exclusive unit to be joining The Yearly Cycle, as well as the Seasonal Slime Batch! Don't be fooled by their Vibrancy! This new hero is here to keep your love strong and your allies stronger!

Update v0.27

Playtest Possibilities

In this update of the Re:Coded Project, we discuss our refactoring of the code to facilitate the introduction of new members! But who are those new members exactly? Summoners will be hearing from multiple members of the Re:Coded Team, about who they are, their personal story with Brave Frontier, and what new content they have provided for the Community to celebrate the end of 2025!

Update v0.26

The Recovery Reduction

In this update we look at our first round of massive changes coming to Re:Coded, starting with the way healing is affected with units and how Recovery will be aimed towards being a more impactful effect in your journey through Grand Gaia!

Update v0.25

Audio Adaptation

In this update of the Re:Coded Project, we look into improving the audio of Brave Frontier by looking into both the sound effects and music in game to bring them up too modern standards of quality. Hosted by our Project Advisor and Sound Engineer @Jocab

Update v0.24

Battle Enhancements II

In this update, we look at many different improvements to our combat scene since our last gameplay update. What awaits? Stay tuned!

Update v0.20

The Grand Upscale

"The Summoner suffers an attack from the Masked Figure. Tilith saves the day and Noel provides an upgrade!"

  • Super/Brave Burst Implemented
  • Dungeons of Mistral Upscaled 2x and 4K Resolution
  • Additional Animation Framework Implemented
Update v0.19

Stand Your Ground

"It's time to start getting serious about combat Summoner!"

  • Guard UI Implemented
  • Guard Ability Implemented (Reduce Damage by 50% for 1 Turn)
  • Super/Ultimate/Brave Burst UI Implemented
Update v0.18

The Spoils of Battle

"The wealth of battle does not come easy, but luck may just change that."

  • Zel Counter and Drops Added
  • Karma Counter and Drops Added
  • Zel and Karma Rates Adjusted to 50%
Update v0.17

Unit Entrance

"How are we to explore new lands if we cannot run?!"

  • Unit Entrance Animations Implemented
  • In Game Wiki Framework in testing
Update v0.16

Battle Scene Improvement

"It is a new year for the Summoners and with it comes a lot of new features to the battle scene."

  • Item bar visuals implemented (Framework in progress)
  • Battle Crystal Distribution System Implemented
  • Health Points Bar changes color based on Percentage
Update v0.15

A Brave New Year

Summoners from all over the world and even other worlds have begun to unite!

  • Combat Sound Effect Implemented
  • Rewards Screen Implemented
  • Level Display Capabilities increased to 9999
Update v0.14

Heart of the Summoner

The story of a Summoner is righteous yet boundless, what path does their heart take?

  • Battle Transition Framework Added
  • Hero Selector Added
  • Character Username Limit Increased To 20
Update v0.13

The Sealed God Awakens

A mysterious voice calls out to the Summoner, taking them into a dreamscape once familiar.

  • Lucius Animation Restored
  • Cutscene Transition Framework Added
Update v0.12

Crystals of Life

The Summoner has begun to unlock the potential of the Battle and Heart crystals. What awaits after?

  • Brave Burst Crystals Animations Added
  • Heart Crystal Animations Added
  • Brave Burst Gauge Framework
Update v0.11

Sounds of Nostalgia

"When are we going to hear in game sound effects again?" Allow us to re-introduce you to what we consider Sounds of Nostalgia.

  • 9 Sound Effects Implemented
  • Battle Crystal Framework Implemented
  • Heart Crystal Framework Implemented
Update v0.10

No Turning Back

We've put so much time and love into this project. With the help of everyone in the community. It is official. No Turning Back.

  • Website Reboot
  • New Logo
  • MUV Thumbnails
Update v0.09

Accident in Combat

In the Summoner's return to Adventure's Prairie, an Unexpected Ally shows damaged combat footage of our latest developments.

  • Attack Data Implemented
Update v0.08

Under the Hood

Noel shows the Summoner the inside of Godot, our game engine, for more insight on how Re:Coded is being built.

  • Death Animation Restored
  • Animations Re:Coded
  • New Developer Tooling
Update v0.07

Battle Animations

In this update we begin looking into the restoration of additional battle effects.

  • Restored Spark Animation
  • Restored Critical Animation
  • Restored Background Animation
Update v0.06

Advanced Animation Integration

Fixed animation errors on more advanced units like Eze and Gazia. Lays the groundwork for fan favorite animations like "Endless" being restored.

  • Fixed animation errors on advanced detailed units
  • Groundwork for "Endless" animation restoration
Update v0.05

Update/Story Improvements

Tilith and the Summoner return to the beach for news of a new beginning.

  • Updated Story Cards (Now includes Character's Name)
  • Scene Transitions
  • Tutorial Rework Announcement
Update v0.04

A Familiar Face Returns

Bluuarc sought to understand Godot further. Co-Lead Coder Valdryn joins the Re:Coded Team.

  • Co-Lead Coder Valdryn joins the Re:Coded Team
  • Cutscene Creator Tool
  • UI Implementation
Update v0.03

A Brave New Year

It's a new year for the Brave Frontier community. New Year. New Month. New Update.

  • Splash Screen Added
  • Tutorial Element Selector
Update v0.02

100 Days Later

Within the first 100 days of announcing the project, the community reforged.

  • Community strength demonstrated
  • Co-Lead Coder Bluuarc joins the Re:Coded Team
  • Sprite Controller Creation
Update v0.01

Re:Coded Announcement

"A Summoner's Journey Is Being Reborn"

  • Brave Frontier Re:Coded is born
  • Announcement on Reddit
  • Website started to recruit support
Update v0.00

Prelude

The Desire For More

  • "I've reached my limit."
  • "I can't do this alone."
  • With one last hope to push further, a wish to the community has been granted.