Workshop
Fan-made tools, mods, art, and projects built by Summoners for Summoners.
An open source reimplementation of Brave Frontier in the Godot Game Engine, rebuilding core systems as a single-player offline experience.
Brave Frontier Godot is an open source recreation of Brave Frontier built from scratch in the Godot Game Engine. The project recreates the game's core systems, including combat, account creation, dialogue flow, and team customisation, as a single-player offline experience.
Created by aMytho and built in the open on GitHub, the project is part of the broader Re:Coded community effort to keep the world of Grand Gaia alive. The codebase is public, contributions are welcome, and recent updates include work on victory animations and combat polish.
The project link goes to the GitHub repository, where you can clone the source, follow development, and open issues.
Some of your favourite Brave Frontier tracks, dropped into the rhythm FPS Bullets Per Minute as a custom soundtrack pack.
BPM (Bullets Per Minute) is a community-built soundtrack pack that drops some of the most beloved Brave Frontier music tracks into the rhythm FPS Bullets Per Minute. The pack lets you charge into the game's arenas to the beat of music from Grand Gaia, treating the original score as the new tempo for combat.
Built and maintained by workshop creators Cormishii, Jocab, and Neily alongside the Re:Coded team, the project ships a core music pack plus additional replacement tracks. The download link on this page delivers the latest .rar build of the Brave Frontier Music Pack.
Installation steps, the FAQ, and the contribution channel are kept on the Discord server. The video below shows the pack in action.
Want to be featured on the Workshop?
Tell us what you built. We review every submission and feature what fits the spirit of Grand Gaia. Be honest about scope, link us to the live thing, and we'll be in touch.